Good games offer players a set of challenging problems and then let them practice these until they have routinized their mastery.
Game | Time | WPM | Accuracy |
---|---|---|---|
1190 | 2011-06-03 15:30:16 | 59.83 | 95% |
1182 | 2011-06-01 15:59:50 | 61.62 | 92% |
1172 | 2011-05-27 16:57:34 | 54.63 | 95% |
1149 | 2011-05-22 15:02:49 | 55.59 | 92% |
1099 | 2011-05-10 11:40:07 | 62.44 | 95% |
379 | 2011-03-11 14:31:33 | 35.46 | |
359 | 2011-03-11 13:20:38 | 34.93 | |
340 | 2011-03-11 12:24:02 | 41.74 | |
284 | 2011-03-09 13:31:36 | 42.57 | |
272 | 2011-03-09 11:29:54 | 35.71 | |
10 | 2011-02-08 12:21:31 | 27.55 |