Text analysis for Thrill (thrill)

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Rank Text Best WPM Overall Difficulty Relative Speed Text Length Races Average WPM Last race
1. Good games offer players a set of challenging problems and t... 69.54 1.0877 0.0861 129 1 69.54 2008-12-10
2. And you know it's time to go, through the sleet and driving ... 66.61 1.0576 0.0669 231 1 66.61 2009-02-10
3. Commas and periods always go inside quotation marks. Colons ... 64.53 0.9963 0.0933 274 1 64.53 2009-02-10
4. I suddenly had the impression that I had been left all alone... 60.56 1.0341 -0.0102 273 1 60.56 2009-02-10
5. On a manual typewriter, strike the key with a nice sharp str... 59.17 1.0086 -0.0122 218 1 59.17 2008-12-10
6. One thing I've learned in the last seven years: in every gam... 58.70 1.0615 -0.0717 201 1 58.70 2008-12-10
7. Your primary objective should be to touch-type; that is, to ... 57.41 0.9315 0.0412 273 1 57.41 2008-12-10
8. That day, for no particular reason, I decided to go for a li... 55.35 0.9909 -0.0514 334 1 55.35 2008-12-10
9. I'm telling it like it is. Get used to it or put this book d... 55.09 0.9833 -0.0495 387 1 55.09 2008-12-10
10. Let's sort the buyers from the spiers, the needy from the gr... 54.00 0.9359 -0.0225 355 1 54.00 2008-12-10
11. Geometry sets out from certain conceptions such as "plane," ... 52.20 0.8887 0.0072 464 1 52.20 2008-12-10
12. Supermarket aisles are the perfect place to practice your gl... 52.08 0.9468 -0.0667 318 1 52.08 2009-02-10