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Text analysis for Thrill (thrill)
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Sorted by best race
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Text
Best WPM
Overall Difficulty
Relative Speed
Text Length
Races
Average WPM
Last race
1.
Good games offer players a set of challenging problems and t...
69.54
1.0877
0.0861
129
1
69.54
2008-12-10
2.
And you know it's time to go, through the sleet and driving ...
66.61
1.0576
0.0669
231
1
66.61
2009-02-10
3.
Commas and periods always go inside quotation marks. Colons ...
64.53
0.9963
0.0933
274
1
64.53
2009-02-10
4.
I suddenly had the impression that I had been left all alone...
60.56
1.0341
-0.0102
273
1
60.56
2009-02-10
5.
On a manual typewriter, strike the key with a nice sharp str...
59.17
1.0086
-0.0122
218
1
59.17
2008-12-10
6.
One thing I've learned in the last seven years: in every gam...
58.70
1.0615
-0.0717
201
1
58.70
2008-12-10
7.
Your primary objective should be to touch-type; that is, to ...
57.41
0.9315
0.0412
273
1
57.41
2008-12-10
8.
That day, for no particular reason, I decided to go for a li...
55.35
0.9909
-0.0514
334
1
55.35
2008-12-10
9.
I'm telling it like it is. Get used to it or put this book d...
55.09
0.9833
-0.0495
387
1
55.09
2008-12-10
10.
Let's sort the buyers from the spiers, the needy from the gr...
54.00
0.9359
-0.0225
355
1
54.00
2008-12-10
11.
Geometry sets out from certain conceptions such as "plane," ...
52.20
0.8887
0.0072
464
1
52.20
2008-12-10
12.
Supermarket aisles are the perfect place to practice your gl...
52.08
0.9468
-0.0667
318
1
52.08
2009-02-10